![]() ![]() IRay is a bit difficult to set up, and 3Delight is rather hard to use. Daz Studio comes with 3Delight, a biased engine, and Iray, an Nvidia based unbiased engine. I also recommend investing in an unbiased render engine (if you're not doing animation) because unbiased engines give the most realism and are easier to use to simulate real light. It's the difference between something like this versus something like this. It separates amateurish work from that of the professionals. Regardless of what you do, the most important aspect of 3D art is the lighting. Then again, I've also seen a lot of great stuff by hobbyists, so don't negate them altogether. Actually, professional animation studios spend weeks modeling and rigging (creating a model's "skeleton" to designate joints and areas of movement) their figures, depending on the complexity of the figure. Keep in mind that these models are done by hobbyists in their free time for no pay, so they aren't exactly the best or most versatile to use. But about the models, there are a lot of free ones available for download. It has that functionality, but it is much better if you use SFM or even better, Blender. Big market of resources and models available for purchase (or torrent, if you're in a tight spot).
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